Topic: [SOLVED] - Simulated Motion Blur Questions
Recently, I've been hoping to move all of my work over to Linux in an attempt to ditch Windows. So far, I have found free software for everything that I ever do on the computer. But this is beside the point.
One of the things I like to do in my animations is add motion blur. In After Effects, I would do this with applying CC Force Motion Blur and turning on Frame Blending. Does anyone here know of a way I can do the same thing in Blender? If not, is there anything you can point me to for developing my own script/plugin to accomplish this?
I've looked into the Vector Blur node, but it appears to only work by taking the movement data that's calculated from CGI in Blender upon render. Are there any tricks I can do that would simulate motion blur from a stop-motion clip?
EDIT: see my post further down for an answer.
Last edited by Lego Stax (April 3, 2017 (10:46pm))
Currently on hiatus from making my own brickfilms. In the process of learning music production techniques.
Need a voice actor? Hit me up.