Re: Brickfilming Discussion Week 10: We'll Do It In Post

Exactly. I actually wasted quite a bit of footage overall on some of my recent projects because, when I got to editing, I decided they were surpluss. It takes time to make those decisions.

http://www.brickshelf.com/gallery/ZoefDeHaas/stuff/sig1.png
"Nothing goes down 'less I'm involved. No nuggets. No onion rings. No nothin'. A cheeseburger gets sold in the park, I want in! You got fat while we starved on the streets...now it's my turn!" -Harley Morenstein

Re: Brickfilming Discussion Week 10: We'll Do It In Post

I, personally, don't mind CGI effects in brickfilms. I know that I'm a little bit on my own when I say this but: I didn't really like the smoke, rain, water effects in The LEGO Movie!

Sometimes, a gunshot needs to be smoke, and, water needs to be water. When all effects are done in-shot, it can sometimes distract from the rest of the film. That's not to say that I didn't like The LEGO Movie (anything but, as, it's one of my favorite films of all time) however, I just prefer the looks that the old LEGO Island series, LEGO Racers series, and even LEGO Alpha Team games had... There was "real" water and "real" lava, not a bunch of red a blue studs that flow across the screen.

That's not to say that I don't like in-camera effects made with LEGO, but, it's just that I prefer when water looks like real water, and lava looks like real lava. mini/tongue

https://i.imgur.com/Z8VtGae.png