Topic: Jump and fall test
https://www.youtube.com/watch?v=c6XzftG e=youtu.be
Did a test of man jumping and falling, shot at 24fps on twos
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https://www.youtube.com/watch?v=c6XzftG e=youtu.be
Did a test of man jumping and falling, shot at 24fps on twos
20fps on twos is 12 frames per second, but even on that framerate, your animation is really smooth. I admire the life-like animation you put into it. I saw a camera bump or two, but they were when he fell, so it actually added to it.
Keep it up!
EDIT: I just made an observation that the sticky tac you use helps create those life-like movements. Too bad that there's not such thing as invisible sticky-tac so we could do those movements without the obvious hump of stuff under the feet.
Last edited by rioforce (December 12, 2014 (03:09pm))
Yeah, I have the bad tendency of when I'm doing tests to get right to it and not take care with stick tack and keeping the camera nice and still, I should probably work on that Thanks for the feedback!
That looked really great, the movement was very nice and fluid. I agree with Pritchard, it was very reminiscent of the LEGO Movie's physics.
I am digging it, I am actually thinking of switching to 24fps, mostly on 2s, need to start doing some of these myself.
20fps on twos is 12 frames per second, but even on that framerate, your animation is really smooth.
EDIT: I just made an observation that the sticky tac you use helps create those life-like movements. Too bad that there's not such thing as invisible sticky-tac so we could do those movements without the obvious hump of stuff under the feet.
I recently started animating at 12 fps and I actually think my animation looks smoother. Back on topic. Looks nice MrMingle.
Im thinking about 24 on 1's but thats for a different thread.
What was that rig you used on the left side?
not bad at all! Very smooth!
Im thinking about 24 on 1's but thats for a different thread.
What was that rig you used on the left side?
They're called helping hands
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