Re: Collaborative BiM Half Hour Christmas Special!

Go ahead and post story ideas here whenever you have them, this way we can all get inspired and see where this thing is headed.

Re: Collaborative BiM Half Hour Christmas Special!

I'm from Catalonia and I don't understand the concept of the Stories,

Could you explain me easier to understand what the stories have to be like?


Re: Collaborative BiM Half Hour Christmas Special!

This is a great idea and I am definitely interested in contributing a story/animated memory to this project  mini/smile

Re: Collaborative BiM Half Hour Christmas Special!

elDrac13, thanks for asking, I'll try to be more specific. Here is the format I was imagining. The "framing device" is the main segment of the show, set in the present day. Each of the brickfilmers in the present day take a turn telling their favorite memory story to the rest of the group. As one person begins telling his story, the scene dissolves to the past, showing the events that he is talking about. At the end of that person's story, the scene dissolves back into the present moment, where the person finishes telling the story and the rest of the group react. And then it's someone else's turn.

As for the content of the story, just imagine we are all in the room, and tell us a memorable anecdote. It can be about something joyful, sad, funny, frustrating, etc. whatever story you feel like telling, but it should be a true story.

Last edited by thistof (September 13, 2017 (07:51am))

Re: Collaborative BiM Half Hour Christmas Special!

This sounds great! I'd love to help in any way, and if I can I'll definitely try and do a story, and only do a commercial if I have no other alternative. Hopefully, we will get more people involved in this, because I love this idea! mini/yes

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"We do not stop playing because we grow old, we grow old because we stop playing" - George Bernard Shaw

Re: Collaborative BiM Half Hour Christmas Special!

Do you think we should start up a fresh thread for stories and ideas for contributors only? Just a thought.

Re: Collaborative BiM Half Hour Christmas Special!

Sounds awesome! If I can I MAY contribute, though my stop motion skills are a bit weak mini/tongue

"That's a lot of fish." -Matthew Broderick

Re: Collaborative BiM Half Hour Christmas Special!

very sadly i cannot enter my camera just broke:(

Re: Collaborative BiM Half Hour Christmas Special!

Evolved Turtle and Stopmotion Philms, don't let anything hold you back. I want to hear your stories! The only way to hone your skills is to create videos. And if your camera broke, find a cheap webcam or something, you can get a decent webcam online for under $5. Let's do this thing!

Brickman, I'm okay with keeping everything in one spot, where everybody knows how to find it.

Update, I found the old family video, and the audio is not great, but it just might do. Boy is my family weird!

Re: Collaborative BiM Half Hour Christmas Special!

So do the commercials have to be real commercials? What kind of animation are you looking for? I'm very VERY interested (only because I read about the spirit of adventure contest a day after it ended.) I make animations, but I'm more of a middle ground. I use my phone and have sometimes shaky videos. But they aren't too bad. I can do it (sort of) exceptionally well. If you want me to. (Or I can do it not so exceptionally well.) Thanks for posting this.

Hudson Ludy
Presedent, Yummy Burrito Animation

Re: Collaborative BiM Half Hour Christmas Special!

Thanks for asking Hudson, original content is the best, so fake commercials would be preferred. A few ideas to run with:
*Make up the year's hottest new toy and the commercial that will have kids make parents fight each other in the store over it
*A car commercial
*An infomercial style commercial for a ridiculous product, at a ridiculously low(?) price
*A commercial for other shows on the station, maybe a game show, a sitcom, a reality show, or even another holiday special that is scheduled for tomorrow evening
*A commercial for the upcoming New Years Eve countdown celebration
*A commercial for a perscription medication
*A commercial for a movie coming to theaters
*A public service announcement
*A commercial for a "tonight at 10" news story. They often show something tragic or shocking (nothing too dark or serious, let's avoid death, storms, etc.) followed by something extremely cute or heartwarming. For example, a robbery or embezzlement, a celeb arrested for some random reason, and then a parrot that skateboards... for charity!

Parody commercials are ok too, but be sure not to use any logos, music, etc. For example, a fake Reebok commercial might be called Rebounds, Ford becomes Fjord, etc. It's not only a way to avoid copyright issues, it's actually more fun that way.

Also, not content related, I realized that many of us use different frame rates. I'm going to suggest that 24 or 12 fps are preferred for this project. 24 for anyone who wants to do something really smooth, since I'm assuming nobody wants to animate at 30fps. If you're only comfortable with 15, that's ok, and I'll try to make it work. What ends up happening when putting 15fps into a 24fps project is that some of the frames are duplicated, but not all of them, so I think it's every 4th frame will be onscreen slightly shorter than the others, or something like that. So for that reason, 12fps will probably look a little more even than 15 and will reduce the amount of frames you need to shoot

Last edited by thistof (September 21, 2017 (02:35pm))

Re: Collaborative BiM Half Hour Christmas Special!

I would suggest making 15 the standard; I believe around here it is the most widely used by far.

Re: Collaborative BiM Half Hour Christmas Special!


First, I love the idea. I mean, I like community projects in general, but this one has done great story potential. I'd love to participate, however, I'm not ready to commit until it becomes more concrete, and I figure out how in the world I'll make time to do it. Still, that's a side issue.

I would heavily lobby for 15fps. It's the modern standard, and the choice of most everyone on the site. However, it is good that you are thinking of that so far ahead. At this point, you probably need to come up with a rough outline, then begin filling spots. For example:

Story 1
Story 2
Commercial break
Story 3
Story 4
Commercial break
Story 5

Now, obviously, that will change as participants join or leave, but it will help you see the ratio of commercials to stories, and help guide people in their own projects. I, should I participate, will do a story, but as has been said, most guys would prefer the freedom of a crazy commercial, and you may have to direct them back to the outline to keep things from getting too heavily weighted that way.

You also need to be getting a script together for the opener and conclusion, as well as sig fig designs in. These few months will fly by, and it'll be here before you know it.

Anyway, carry on, it looks awesome. You have my moral support.


Re: Collaborative BiM Half Hour Christmas Special!

So 15fps is really that common? Mind blown. If that's what people want to do then we can make that the goal for this show. The option is still open for 30fps in case anyone wants to shoot anything "on ones" for fast bits.

Pritchard, thanks for the $0.02 it's a good organizational idea. I have a notebook from a college class I had, that I need to dig up. The class was taught by a former TV producer and he outlined, to the half minute, the format for a half hour show, which I thought would be a good tool for breaking it down and figuring out exactly how much time we have, how many commercial slots, etc.